WIND
3United Resistance
ATK:
1000
DEF:
400
View:
2435
The people that gather to swear to fight their oppressors. A revolution is coming.
United Resistance — Power Evaluation
Final Score: 37 ± 7 · Confidence: Medium
- Intrinsic: 37.7 · Deck: 39.1 · Meta: provisional
- Primary role: Material body · Secondary: Combo enabler, Utility
Why it scores here
United Resistance is a 1000/400 vanilla Normal Monster with no effect at all — its stats and its Level 3 body earned it no points here. Its only real function is as one named piece of the Huge Revolution package: it co-appears with People Running About, Oppressed People, and Huge Revolution in 96.4% of the 28 recorded decks, so its value is entirely package-dependent and needs three other specific cards. With 0 combo appearances it is never recorded as a starter, material, or payoff in any board, and outside its line it is a dead draw, so it scores in the mid-30s rather than being rewarded for being a splashable Level 3 WIND Thunder.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Vanilla Normal Monster with no archetype and no searcher in the evidence, so it is only obtained by hard-drawing one of three legal copies (28 decks run it, avg 1.79 copies). (observed) |
| Combo & Conversion | 12 | Recorded combos show 0 appearances and the text contains no effect unit, so it builds nothing on its own and only functions alongside the two other vanillas plus Huge Revolution. (observed) |
| Resource Economy | 12 | No effect, no search, no recursion — the card is a straight slot investment that returns nothing in card advantage. (verified) |
| Effect & Interaction | 5 | The only text is flavor text ('A revolution is coming'), so the card provides zero disruption, negation, or removal. (verified) |
| Material Utility | 45 | It is a clean, unrestricted Level 3 WIND Thunder body that can be Normal Summoned for generic Xyz/Synchro/Link material, but 0 combo appearances show no recorded board ever used it that way. (observed) |
| Resilience & Flexibility | 20 | A 1000/400 vanilla with no protection or recursion, and its single purpose collapses if any one of the other three package cards is missing. (inferred) |
| Deck-Building Efficiency | 28 | It consumes roughly 2 of 40 main-deck slots and requires three other named cards (People Running About, Oppressed People, Huge Revolution) before doing anything, making it a package garnet. (observed) |
Calculation
Weight profile: 0.7 Material body + 0.3 Combo enabler blend. Intrinsic ≈ 37.7, Deck ≈ 39.1, Meta = provisional. Modifiers: Multi-card garnet package (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Unlimited vanilla Normal Monster — three legal copies, no cost or restriction to play it
- Clean, unrestricted Level 3 WIND Thunder body that can be Normal Summoned without tribute
- Core named piece of the Huge Revolution package: 96.4% co-deck rate with People Running About, Oppressed People, and Huge Revolution
- Recorded in 28 decks across 8 distinct archetypes (67.9% Dogmatika, plus Labrynth, Primite, Horus, Archfiend, Nordic), so accessibility in its niche is real
- Runs at 1.79 copies on average (max 2), so the slot cost inside the package is modest
Weaknesses
- Completely vanilla — no effect unit, no disruption, no card advantage, no recursion
- Does nothing alone; its only payoff needs all three named vanillas plus the Huge Revolution card
- 0 combo appearances: never recorded as starter, searched, material, payoff, or end-board piece
- 1000 ATK / 400 DEF contribute nothing to the score; it cannot pressure or defend
- No search route or archetype to tutor it — it must be hard-drawn
- Dead card whenever the rest of the package is not assembled
Counters / choke points
- Any single monster removal on People Running About, Oppressed People, or United Resistance blanks the whole setup
- Negating or removing the Huge Revolution payoff card ends the line before it resolves
- Hand traps and generic disruption that stop the turn the package is assembled
- Board wipes and mass removal hit the fragile low-ATK vanillas for free
- Ignoring it entirely — a lone 1000/400 vanilla is not a threat and does not require an answer
Best use
Named vanilla piece for the Huge Revolution payoff; generic Level 3 WIND Thunder material as a fallback. Decks: Dogmatika (Huge Revolution package), Labrynth (Huge Revolution package). Suggested copies: 2.
Evidence & gaps
- Verified: Card text is flavor text only: 'The people that gather to swear to fight their oppressors. A revolution is coming.' — no effect units; Normal Monster, Level 3, WIND, Thunder, 1000 ATK / 400 DEF, no archetype; Legal in TCG, OCG, MasterDuel, and DuelLinks; no banlist token supplied, assumed 3 copies
- Observed: 28 recorded decks run it, all in the main deck (28 main / 0 side); Copies per deck: 22 decks run 2, 6 decks run 1; avg 1.79, max 2; 96.4% co-deck rate with People Running About, Oppressed People, and Huge Revolution — it is a package piece; Archetype spread: Dogmatika 19 decks (67.9%), Labrynth 4 decks, Primite 2, Horus 1, Archfiend 1, Nordic 1 — 8 distinct archetypes; Combos evidence records 0 appearances, 0% as starter, 0% as material, 0% as payoff, and no average power index
- Inferred: Because it has no effect, its only meaningful function is satisfying the named-card condition of the Huge Revolution payoff; It can legally serve as a generic Level 3 WIND Thunder material body, but nothing in the combo data shows that use; Resilience is low: a single piece of disruption on any of the three vanillas or on the payoff invalidates the whole line
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from the 28-deck sample only no dated metagame sample, so meta power is null and the final figure stays provisional






